Out in the open

Waygate went public on the web for the first time. The link was live for anyone to open, and our first feedback came from folks at a coffee shop.

Stay vibrant,
Waygate Team

Shorter loops

We reworked our tools so that changes appear the moment they are saved. Less time waiting means more time trying ideas, and trying ideas is most of the work.

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Waygate Team

A better sun

The sun moved to where it belongs. A small fix, but the light finally felt right.

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Waygate Team

Solid ground

For the first time there was somewhere to stand, and someone standing there.

Stay vibrant,
Waygate Team

Back to work

After a long quiet stretch, work picked back up with a rework of the architecture underneath, so it is ready for what comes next.

Stay vibrant,
Waygate Team

First foundations

The first real code went in: a bare skeleton, nothing to look at yet, but something to build on.

Stay vibrant,
Waygate Team

Claiming the name

With the name settled, we registered waygate.in the same day, the first piece of Waygate anyone could see.

Stay vibrant,
Waygate Team

Day one

Waygate started with the games we loved as kids. Each one had something that stuck with us: a mechanic, a story, a moment. What would happen if you brought the best parts of all of them together in one place?

That question became a vision, and on this day the vision got its name. Early on, we talked it over in public with members of the gaming community.